A Rude Awakening

Table of Contents

Quest Stages

Stage

Journal Entry

Notes

0

 

Standby Stage

10

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". Apparently there are people from before the war, people like me, still in there. I should investigate.

Startup - Broadcast the distress signal.

15

 

Player has entered the Vault. Move the Inhabitants to their cryopods now that 3D is loaded.

20

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". Apparently there are people from before the war, people like me, still in there. I've opened the Vault Door, and should investigate within.

Gear Door Opens

30

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods. I should look for a Control Terminal.

Inhabitants found

40

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I discovered some people in Cryopods, and using the Control Terminal I killed them all.

QUEST COMPLETED - Negative: Inhabitants killed via Cryo Terminal

50

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods, and released them using a Control Terminal.

Inhabitants released

60

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military.

Scene ends, party moves to General's Office.

65

 

QUEST PAUSED - The player has neither joined nor rejected the group.

70

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They're saying they can help rebuild the country, and I've agreed to help them.

QUEST COMPLETED - Positive: Player agrees to help the group. Disable raiders in the vault.

80

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They're saying they can help rebuild the country and asked for my help, but I refused.

QUEST COMPLETED - Negative: Player permenantly refuses to help the group.

85

 

L Deferred shutdown on exiting the Vault.

1000

I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They died before I could find out more.

QUEST FAILED - Group killed unexpectedly.

Characters

  • General Russell Ward

  • Doctor Ellen Kane

  • Corporal Antonio Fitzpatrick

  • Captain Michael Peterson

Locations

  • Vault 111 Government Facility

Notes

  • A Rude Awakening will begin automatically under the following conditions:

    • The player is in the Commonwealth

    • The player is not in an interior

    • The player has not gone to Mass Fusion with another faction

  • You may have to travel between locations for the quest to start up

A Rude Awakening

 

Quest Type:

Main Quest - Act 1

Editor ID

AR_MQ101

Next Quest

https://thomasdavidmitchell.atlassian.net/wiki/spaces/AR2/pages/2025488387

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