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Table of Contents
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Quest Stages
Stage | Journal LogEntry | Notes |
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0 | Standby Stage | |
10 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". Apparently there are people from before the war, people like me, still in there. I should investigate. | Startup - Broadcast the distress signal. |
15 | Player has entered the Vault. Move the Inhabitants to their cryopods now that 3D is loaded. | |
20 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". Apparently there are people from before the war, people like me, still in there. I've opened the Vault Door, and should investigate within. | Gear Door Opens |
30 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods. I should look for a Control Terminal. | Inhabitants found |
40 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I discovered some people in Cryopods, and using the Control Terminal I killed them all. | QUEST COMPLETED - Negative: Inhabitants killed via Cryo Terminal |
50 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods, and released them using a Control Terminal. | Inhabitants released |
60 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. | Scene ends, party moves to General's Office. |
65 | QUEST PAUSED - The player has neither joined nor rejected the group. | |
70 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They're saying they can help rebuild the country, and I've agreed to help them. | QUEST COMPLETED - Positive: Player agrees to help the group. Disable raiders in the vault. |
80 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They're saying they can help rebuild the country and asked for my help, but I refused. | QUEST COMPLETED - Negative: Player permenantly refuses to help the group. |
85 | L Deferred shutdown on exiting the Vault. | |
1000 | I received a distress signal from an area in Vault 111 I haven't heard of - the "Government Facility". I have found some people held in Cryopods who seem associated with the US Military. They died before I could find out more. | QUEST FAILED - Group killed unexpectedly. |
Characters
General Russell Ward
Doctor Ellen Kane
Corporal Antonio Fitzpatrick
Captain Michael Peterson
Locations
Vault 111 Government Facility
Notes
A Rude Awakening will begin automatically under the following conditions:
The player is in the Commonwealth
The player is not in an interior
The player has not gone to Mass Fusion with another faction
You may have to travel between locations for the quest to start up
A Rude Awakening | ||
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Image Added | ||
Quest Type: | Main Quest - Act 1 | |
Editor ID | AR_MQ101 | |
Next Quest |